GLOBAL, JANUARY 2011 – InteraXon will unveil new applications of electroencephalography(EEG)-based Thought Controlled computing technology at the Consumer Electronics Show (CES) in Las Vegas, the world’s premier showcase for must-have technologies. CES will be held from January 6 to 9, 2011.
The company will debut a thought-controlled version of the award winning ZenBound 2 iPad game, as well as a brainwave-powered 3D environment created in collaboration with cutting edge Canadian artist Alex McLeod.
“Brainwave based technologies are finally reaching the marketplace,” says InteraXon CEO Ariel Garten, “and we believe that this year’s CES will be a watershed moment for thought-controlled computing.”
Toronto-based InteraXon provides custom product and experience solutions to businesses and organizations looking to engage in the emerging Thought Controlled Computing (TCC) market. InteraXon first garnered worldwide acclaim for creating the world’s largest thought controlled computing installation during the 2010 Vancouver Winter Olympic Games, and followed it up with the demonstration of the world’s first thought-controlled in-flight entertainment system.
Taking the technology to the palm of your hand, InteraXon has partnered with SecretExit, the developer of successful app Zen Bound 2.
“Zen Bound 2 was a natural fit for us,” explains Creative Director Pantea Razzaghi, “the game aligns with so many of the core strengths of our technology. It highlights how our technology can add a new dimension of interactivity and engagement to an already superb application. Bringing thought-controlled applications into the mobile space also represents an exciting step forward for the technology.”
For the 3DTV experience, InteraXon turned to rising Canadian artist Alex Mcleod, who uses 3D modelling techniques to create hyperrealistic virtual environments. His work has been displayed in galleries from New York to Sao Paolo to Barcelona, and was featured on Kanye West’s blog in late 2009.
Working with McLeod, InteraXon engineers created a truly immersive 3D world that reacts to a user’s mental state.
For InteraXon, these two demonstrations underscore the breadth of possibility that thought-controlled computing represents, and highlights the company’s ability to integrate the technology into a wide variety of applications.