SINGAPORE — Award-winning digital and live event producers Branded today announced the conference programme and speaker lineup for Gaming Matters, one of Asias’ longest running gaming industry conferences. Gaming Matters will be held live at the Suntec Convention Centre in Singapore and online around the world on October 14-15.
It’s arguably the largest entertainment industry vertical in the world and with almost 3 billion players worldwide (nearly 50% are women), everyone’s talking about gaming.
Whether it’s the Metaverse, Esports, casual, mobile or console gaming, streaming and more…find out who’s getting it right, with whom, where, and how at Gaming Matters next week LIVE in person in Singapore (and online around the world).
The programme brings the Music, Sports and Marketing industries together with Gaming leaders over two days to meet, learn and make new friends either in person or online!
See the full programme here and join us as we travel into the Metaverse and beyond with:
● Paul Foster, CEO, Global Esports Federation
● Pratik Thakar, Global Creative Director, Coca-Cola, The Coca-Cola Company ● Kaveri Khullar, Vice President, Consumer Marketing APAC, Mastercard ● Mike McCabe, Managing Director, International Publishing, Epic Games ● Steve Ford, Vice President of Sales, APAC, Twitch
● Vanessa Brown, Director of Business Development, APAC, TikTok
● Shilpa Aggarwal, VP Marketing, Singtel
● Charlotte McEleny, Publisher, APAC, The Drum
● Gunnar Greve, Managing Director, MER Group
● Carlos Alimurung, CEO, ONE Esports
● Steven Vasilev, CEO and Co-Founder, RTFKT
● Nelson Woon, Regional Marketing Manager, Riot Games SEA
● James Redden, Managing Director, 2CV Asia
● Nick Vanzetti, SVP, Managing Director, ESL
● Rich Flier, Chief Global Officer, FaZe Clan
● Ranji David, APAC Director – Marketing Services, WFA
● Russell Tan, Head of Marketing & Strategy (Regional), LaLiga
● Michael Patent, Founder, Culture Group
● Robbie Lim, Head of Business Development APAC, Twitch
● Nicholas Khoo, Co-Founder, yup.gg
● Christel Quek, Co-Founder & CTO, BOLT
● Prakash Somosundram, CEO, Enjinstarter
● Chris Tran, Head Of Esports for Southeast Asia, Riot Games
● Justin Hulog, General Manager for Southeast Asia, Hong Kong & Taiwan, Riot Games ● David Porter, Vice President Global Media, Unilever – APAC & Africa
● Hyesun Lim, Director, BEPC Tangent Creative
● Glen Liu, Managing Partner, GHS Partners & Advisory
● Xinyi Zheng, Senior Manager, Mindshare
● Sunita Kaur, SVP, APAC, Twitch
● Anthea Chee, Senior Vice President, Sportfive
● Justin Peyton, Chief Transformation and Strategy Officer, Wunderman Thompson
● And more to follow…
CEO of organiser Branded, Jasper Donat says, “Branded has been streaming live shows for over a decade and virtual events for the past two years. So we are so excited to be able to bring the live and virtual worlds together and produce Gaming Matters as a global hybrid event where people can attend and interact with each other either live “in real life” or online.
Of all the sports and entertainment verticals where Branded is involved Gaming has certainly seen the greatest growth, diversification, and excitement throughout the last two years. Most of all, I can’t wait to get out of the house, put a lanyard around my neck for the first time in two years and welcome everyone to the show.”
Entry to Gaming Matters 2021 If you are fully vaccinated, you can attend the hybrid conference in-person from 14 – 15 October at Suntec Singapore. This is an approved business event, where the safety and well-being of all our participants remain our top priority. In close consultation with the Singapore Tourism Board, “we will put in place rigorous protocols and innovative solutions to facilitate meaningful business interactions at the event. This includes daily PET testing on top of mandatory vaccination protocol (with a WHO-EUL vaccine) for all event participants, including foreign participants.”
Ticketing: Early Bird rates are still available until Friday 8th Oct. BOOK HERE
Gaming Matters is a part of Asia’s award winning entertainment industry conference, All That Matters, which consistently delivers insights, future projections and robust discussions by the most influential global players in the Music, Sport, Gaming, Digital, and Marketing industries. As regions begin to open, the race is on for brands to develop and grow with a technologically savvy marketplace and cater for consumers with an insatiable hunger for on-demand, dynamic and fresh content.
In 2021 All That Matters will deliver four individual tracks “In Real LIfe” (IRL) across six days in October & November plus online to the world. Each track will welcome attendees in person and an unlimited number of viewers online who can watch the sessions whilst networking and participate in Q&A through live streaming.